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This
go-around finds Sergeant Matt Baker and his crew carrying the memories
of their fallen brothers and welcoming replacements into the fold. As
they get set to drop into Holland as a part of the ambitious but doomed
Operation Market-Garden, you meet the men whose lives you will be
responsible for. The story isn't so much a narrative as it is an
exploration of the relationships between soldiers; it's a mature look at
the way bonds can be forged and broken in the emotional furnace of war.
Through engaging cutscenes and lively battlefield communication, you'll
find yourself developing an attachment to these characters. Many great
moments, both comic and tragic, resonate with an admirable emotional
clarity that unflinchingly evokes the turbid reality of war, where
triumph and tragedy walk hand in hand.
Unfortunately,
some of these potentially great moments will fall flat if you're not
well acquainted with old characters like Leggett, Allen, and Garnett.
Hell's Highway often tries to lean on emotional pillars created by
traumas from the first two games (both released in 2005), but the
"previously on Brothers in Arms" segment isn't solid enough to support
these references, and the framework crumbles a bit as a result. As the
game progresses you'll gain the knowledge needed to prop up these
references; this makes a second play-through more appealing, but it's a
shame this understanding isn't established earlier.
Once
on the battlefield, your comrades become potent weapons at your
command. Hell's Highway offers a tutorial on the proper way to manage
your squads, and you'd best pay attention, since going it alone will get
you into trouble in a hurry. Strategy boils down to firing on German
positions to keep them suppressed, then flanking around to a better
angle and finishing them off. Your men are capable soldiers and will
shout advice at you if you seem to be stagnating. They will also do
their fair share of killing but are still occasionally liable to run on
the wrong side of a wall when ordered to a different position. It hurts
to lose one of your men in battle, regardless of the fact that he'll be
patched up at your next checkpoint. You are their commander and they are
entrusting their lives to you, a weight expertly transferred to your
shoulders by Sgt. Baker's cutscenes and voice-overs. Hell's Highway
motivates you strategically and emotionally to be a smart leader, and
it's surprisingly engaging to focus on something other than yourself in a
first-person shooter.
Battles
become even more complex as you take more squads under your command and
incorporate machine gun and bazooka units. The former is excellent at
suppressing enemies, while the latter can destroy sandbag barriers and
elevated enemy positions in houses and towers (particularly awesome). As
you get the hang of squad command, you'll begin wielding your men as
extensions of yourself and moving through battlefields as an elite,
coordinated unit. Taking apart and dispatching a field full of
entrenched German units is immensely satisfying, and this feeling of
power is what makes Brothers in Arms so rewarding.
Despite
the focus on squad combat, Hell's Highway demands a strong individual
performance from you. Oftentimes you'll be the lone flanking unit, and
you'll have to shoot accurately and make smart use of cover to survive.
There are also sections where you go it alone, and you'll have to be
nimble to both suppress and flank the Nazis yourself. Fortunately, you
are a crack shot and can hit half-exposed German helmets from a
substantial distance if you can find enough time to pop your head out
and aim down your sights. When you score a particularly impressive shot
or throw a well-aimed grenade, the action camera will kick in to
highlight your success. The camera will zoom in on the Germans and the
action will slow down dramatically, treating you to a gory display of
flying limbs, severed torsos, or burst skulls. It's a bit overblown, but
you'll probably be too busy roaring triumphantly to care.
Realism
is abundant throughout the game, though, thanks to the excellent audio
and visual design. Each gun has a variety of unique sounds, and nearby
explosions cause your ears to ring, drowning out all other battlefield
noise. Bullets smack into cover you've hidden behind and whistle by your
head disconcertingly, while tables and fences splinter and break in
ways that both sound and look realistic. Your comrades are also quite
detailed, though occasionally their facial textures will load a bit
late, leaving you with a blurry, expressionless facsimile that can
vitiate any emotional involvement you may feel. As you venture through
the Dutch countryside and into more-populated zones, the landscape will
change, but the superb level of detail will be constant throughout, only
periodically marred by a lackluster texture or two. The different
landscapes do have a certain sameness to them, as each tries to allow
for squad-based tactics, but on the whole these battlefields provide
fantastic arenas for combat.
There are a number of multiplier maps as well, and each supports up to 20 combatants. Two teams face off in successive standard capture-the-territory contests, respawning only at the beginning of each round. The twist is that each squad member has a certain role, from squad leader to weapons specialist to tank operator. Squad leaders can call in aerial recon, while weapon specialists travel with protective squads and deal their own unique brand of destruction. Well populated matches are lively and intense, as fully-manned teams work together to stay alive, back each other up, and thwart their opponents. Add in a vocal squad leader, and there is ample potential for exciting battles. However, there are still plenty of lone wolves roaming about, and whether players will fully embrace the squad mentality remains to be seen.
System requirements of Brother in arms hell highway
There are a number of multiplier maps as well, and each supports up to 20 combatants. Two teams face off in successive standard capture-the-territory contests, respawning only at the beginning of each round. The twist is that each squad member has a certain role, from squad leader to weapons specialist to tank operator. Squad leaders can call in aerial recon, while weapon specialists travel with protective squads and deal their own unique brand of destruction. Well populated matches are lively and intense, as fully-manned teams work together to stay alive, back each other up, and thwart their opponents. Add in a vocal squad leader, and there is ample potential for exciting battles. However, there are still plenty of lone wolves roaming about, and whether players will fully embrace the squad mentality remains to be seen.
System requirements of Brother in arms hell highway
- operating system: Window XP, Window Vista, Window 7
- CPU: 2.6GHz Dual core
- Ram: 1GB
- Hard Disk Space: 8GB
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